Pocket Maneuver
Two wires, a tank of gas, a walled town.
By evan. Verified by Pocket Nexus.
These clips and pictures were recorded from the browser version. Each device draws the game with its own renderer, so the picture on it differs.
Pocket Maneuver is a traversal game. You fire a wire from each hip into a wall or a roof, let it pull you, let go and fire the next. Gas reels a wire in faster, and thrusts when no wire holds.
The town is about 5 400 houses inside a 50 m wall, with a town hall, a cathedral, a canal ring and eight bridges. Thirty-two giants, 10 to 16 m tall, stand in its streets and among the trees outside the wall. A giant falls when you cut the nape of its neck at speed. A run ends when every giant is cut, and its time stands against your best.
It runs at 60 frames a second on a PS Vita, a PSP, a Nintendo 3DS and an iPod touch 4, each with a renderer written for its own GPU. The browser version draws the PS Vita build's world with WebGPU.








